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Brendan Keough
Brendan Keough
Concept Artist/Mobile Games Production Artist
Meriden, United States

Summary

Concept/2D Production Artist/Illustrator with multiple years of experience making games for mobile, iOS and Android.

Skills

Concept ArtIllustrationParticle EffectsTexturingUI Design2D Production Art

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Photoshop
Photoshop
Silo
Silo

Productions

    • Mobile Game
      Space Miner: Wars
    • Year
      2015
    • Role
      Concept Artist, Particle Effects, Textures, UI Assets
    • Company
      Venan Entertainment, Inc.
    • Mobile Game
      Book Of Heroes
    • Year
      2011
    • Role
      Concept Artist, Production Artist, Particle Effects, UI Design/Assets
    • Company
      Venan Entertainment, Inc.
    • Mobile Game
      Space Miner: Space Ore Bust
    • Year
      2010
    • Role
      Concept Arist, Particle Effect
    • Company
      Venan Entertainment, Inc.
    • Mobile Game
      Ninjatown: Trees of Doom
    • Year
      2010
    • Role
      Particle Effects, UI Assets
    • Company
      Venan Entertainment, Inc.
    • Mobile Game
      Space Miner: Blast
    • Year
      2010
    • Role
      Concept Artist, Particle Effects, Ship Textures
    • Company
      Venan Entertainment, Inc

Experience

  • 2D Artist, Mobile at Turbine/WB Games
    May 2016 - Present

  • Production Artist at Razeware LLC
    United States of America
    January 2012 - January 2012

    Created top-down RPG/SciFI game assets for Battle Map 2.

  • Freelance Concept Artist at Maglev Studios
    New Zealand
    January 2014 - January 2015

    Concept Art for Level Design in an adventure RPG.

  • Freelance Illustrator at Imminent Entertainment
    Battlecreek, MI, United States of America
    January 2012 - January 2013

    Illustrator for card games, Waterballoon Washout and Gunslingin' Ramblers.

  • Product Designer, Prototype Painter at The Danbury Mint
    Norwalk, United States of America
    June 2007 - June 2008

    Concept Sketches, Graphic Design, Illustration for licensed brands and memorabilia.

  • Concept/2D Production/Effects Artist at Venan Entertainment, Inc
    Middletown, United States of America
    June 2008 - May 2016

    Responsible for creation and integration of Pre-Production Art, Concept Development, Color Maps, User Interface Design, in-game 2D art assets, and Particle Effects; Game Testing for Mobile Games on iOS and Android.